The game features simple, cartoony 2D graphics, of the type you normally expect to see in low effort mobile apps. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way to ensure this is running at the native resolution of your display. There's no option to change the resolution and no useful graphics tweaks. This is so lame and shallow, you could write a script to randomly click the screen and given enough time, it would beat the game.įrom a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The game is made to look like you're making interesting decisions as you're presented with a map of a town/village/pathway that has you clicking on various things to collect things which are then consumed when you click on an obstacle, which unlocks more things to click on. There's no gameplay, just tapping on the screen. Rescue Team 3 is a pointless "12 Labours of Hercules" screen tapper/clicker game.
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